Discursive Essay Argumentative Essay: A vast majority of the global population believes that playing video games can positively influence the lives of those who favor them, while others strongly disagree. Although playing video games may help stimulate and relax the brain, it is still considered detrimental because of the tendency to reward violence and create the ultimate aggressive player.
Thank you for your comment! I really appreciate it! I would still have a teacher look over it with you to help clean it up a little. I liked it and its a decent paper. The video game phenomenon is somewhat new in this modern society. Although they often are entertaining, the contents have become more violent and disturbing as computing technology has advanced.
These days the popularity of violent video games have caused major controversy. Parents and experts feel that some games are just too violent. They have begun to demand that the government regulate the sale of these games to protect childern.
However I strongly believe that violent video games do not cause an increase in aggression in adolescents. Furthermore, the forceful plan by the government is a reaction to an exaggeration of the effects of violent video games and these worries are unfounded.
Looking past the violent contents, video games have several positive aspects. The player acts as the leader of an elite anti-terrorist squad consisting of members. At the beginning of the game players can choose how to infiltrate the terrorist compound. They can plant an explosive on the door, use a fast rope from the rooftop or simply breach into several doors to create a surprise assault.
These options will ignite the sense of logical thinking and strategy formations in ways which formal education does not. Aside from the cognitive aspects, video games are also a tool for social interaction.
Friendships can be developed through playing video games and ultimately keep friendships away from drug use and violent activities. Many of the most popular video games today have either a multiplayer or online mode. This game focuses on eliminating the other team so teamwork has a major role in succeeding in the game.
With a headset a combination of a headphone and a microphonemy team members and I discuss and plan strategies effectively. We also talk about our backgrounds as well, getting to know each other while playing.
Personally meeting lots of people online has helped to develop my English abilities since English is not my first language and social skills. For some people, starting a conversation with a stranger can be really tough and video games have helped me learn how to.
In general, video game is an astonishing tool to keep children entertained during leisure time. On the other hand some people, although they already know some of the positive aspects of video games, still believe that the negative aspects will overcome the positive aspects. In playing the games, kids are likely to become desensitized to gory images, which could make them less disturbing and perhaps easier to deal with in real life.
For patients suffering from arachnophobia, fear of flying, or post-traumatic stress disorder, therapists are beginning to use virtual realities as a desensitization tool. Additionally, although violent video games might expose children to violent behavior, the amount of violence is often not as great as seen in popular movies and television.
The news is filled with stories of war and murder, and nearly every movie contains some form of violence. As mentioned by Dr. Williams also pointed out that, besides playing violent games, genetics and environmental aspects along with self-control must be considered as some of the factors that contribute to an increase in aggressiveness.
Some people have a tendency to be more rebellious and aggressive. More importantly, easier access to firearms in several countries can lead to violent thoughts and behaviors.
If the person does not have a solid self-control, it can lead him to a violent behavior. Williams strongly believes that there is no single cause that can lead to an increase in aggressive behavior in children, consistent with Dr.
D who made this statement during an interview with MSNBC, "Video game violence is only one risk factor for aggressive behavior in the real world.- The first violent video game invented was during the ’s (Anderson & Bushman, ), since then, the degree of violence present in a video game has significantly increased.
Today, the graphics, sounds, characters in video games have become more realistic than before any of the past years. Violent Video Games. are so many and so addictive that when a child is not controlled, he can spend all his time playing the games.
The game a child plays can be a good or a bad thing in his life. It has also been observed that violence displayed on television such as in action movies or news has more chances of leading to violence in.
violent video games are not beneficial and, children under the age of 18 should not have access to them. video game violence in kids is worsened by the games’ interactive nature.(4) • In many games, kids are rewarded for being more violent. The act of violence. Sep 28, · my first plane ride essay how to write a college essay for application new essays on the scarlet letter vcu college essay descriptive essay about life bleak.
Video Game Addiction Essay. Posted on January 18, The argumentative essay above is dedicated to one of the most acute modern problems – computer gaming addiction.
They begin to copy a behavioral manner of game characters that commonly includes violence, committing crimes, etc.
Video games addiction influences physical and . Home Essays Argumentative Essay-Video Argumentative Essay-Video Game Violence Will we ever be able to discover the truth on whether or not real violence can be connected to video game violence?
Violence is a “rough or injurious physical force, action, or treatment” (benjaminpohle.com).