Or three months in a row.
But a new report from the American Psychological Association APA found there is insufficient research to support that link.
It found that there is evidence showing the games increase aggression but not enough to demonstrate that playing the games lead to criminal behavior or delinquency. Rather, it concluded that the "accumulation of risk factors," such as antisocial behavior, depression, trouble at home, delinquency or academic problems, also played a role.
The findings are unlikely to put to rest the concerns about violent video games, especially given that over 90 percent of children play video games, with 85 percent of those games containing some violence.
The games came under fire in after Adam Lanza gunned down 20 children and six teachers Sandy Hook Elementary School in Connecticut. It later turned out that he was obsessed with violent video games, prompting calls from some members of Congress for restrictions on them.
Bushman, who has done extensive work on violent media including games and aggression, said he disagreed with the APA conclusion that there is no link between violent video games and violent behavior, although he acknowledged it is difficult to prove a link in an experimental setting.
The results showed that boys who played a violent game and strongly identified with the violent game character selected noise levels loud enough to cause permanent hearing damage to their partner. But other studies have found no linkincluding one from the University of Missouri in April that found violent video games did not cause gamers with Autism Spectrum Disorder - something Lanza is believed to have suffered - to act violently.
Another study found that violent video games such as "Mortal Kombat," "Halo," and "Grand Theft Auto" did not trigger violence in teenagers with symptoms of depression or attentions deficit disorder. The Entertainment Software Association, which represents the U.
Simulating violence such as shooting guns and hand-to-hand combat in video games can cause real-life violent behavior. Video games often require players to simulate violent actions, such as stabbing, shooting, or dismembering someone with an ax, sword, chainsaw, or other weapons. The US Supreme Court ruled that violent video games do not. However, the supporters of violent videogames argue that most of the violent video games are rated adult material for the reason that mature adults are not likely to take influence from these games and would not go on the streets to display aggressive behavior. "Scientists have investigated the use of violent video games for more than two decades but to date, there is very limited research addressing whether violent video games cause people to commit Founded: Sep 18,
In tearing down similar faulty research, the U. But even with the limited evidence of criminal behavior, the APA is calling on the gaming industry to design video games that include increased parental control over the amount of violence the games contain.However, the supporters of violent videogames argue that most of the violent video games are rated adult material for the reason that mature adults are not likely to take influence from these games and would not go on the streets to display aggressive behavior.
Violent video games do NOT cause behaviour problems. You don't need to conduct a scientific study to figure that out, because the answer is as plain as the sun in the sky. If violent video games DID cause behaviour problems, then we'd have a world filled with uncontrollable criminals running amok, destroying property and causing harm to people.
The popularity of video games, especially violent video games, has reached phenomenal proportions. The theoretical line of reasoning that hypothesizes a causal relationship between violent video-game play and aggression draws on the very large literature on media violence effects.
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Do Video Games Inspire Violent Behavior? Conventional wisdom suggests violent media is harming kids. But sometimes a game is just a game. Published: Mon, 5 Dec One of the major concerns is that they increase the nature of violence among the youth.
The Harvard medical school or the Journal of adolescent health, as well as the British medical journal have concluded that “there is a huge link between video game and violence.”.